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package dale2507.gates.data.permissions;

import org.bukkit.World;
import org.bukkit.entity.Player;

/**
 *
 * @author Dale
 */
public interface ICommandPermissions {
    
    boolean allowGateListPublic(Player p);
    boolean allowGateListHidden(Player p);
    boolean allowGateListPrivate(Player p);
    boolean allowSpawnGate(Player p);
    boolean allowGateInfo(Player p);
    boolean allowGateActivate(Player p);
    boolean allowGateDeactivate(Player p);
    boolean allowGateDisable(Player p);
    
}
